![]() Perhaps surprisingly, this isn’t a bad thing at all. Set during a fictional conflict between the Mason Order and the Agatha Knights, it’s less about gritty historical realism and more about tongue-in-cheek bloodbaths.Ĭhivalry II is a unique experience, because it seems to be made up of two halves that are uncomfortably pressed up against each other: a well thought out melee system, with parries, riposts, feints, and variable speed attacks is shoved up against the absolute nonsense of 64 people running at each other screaming, with zero strategy or thoughts in their head: just mash buttons, kill folk, maybe stand near an objective and spam emotes. It’s the same blend of exhilarating, nuanced first-person melee combat that has some fighting to get out the chaos of 40-64 player brawls, and other, more miserable, people ruining it all by shooting arrows into the fray for lucky headshots. That’s your average life in a round of Chivalry II, Torn Banner’s sequel to the 11-year-old source mod turned full release. ![]() READ MORE: ‘Ninja Gaiden Master Collection’ review: three big slices of ninja action chart the highs and lows of a classic series.Face me coward! I will beat you in mortal combat! Urk, a man has caved my head in from behind with a warhammer whilst I was fending off three other soldiers. What’s better than this? Knights being knights! Men-at-arms being men-at arms! All having a grand old time screaming as they run into battle, hacking limbs off each other, until a perfidious archer ruins everyone’s day, interfering with noble duels and bloody scrums with their boring hail of sharp, pointy sticks.
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